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GetPlayerData

Retrieves player data. Optionally, you can pass a string to get a specific piece of data.
exports.lation_detecting:GetPlayerData(key)
key
string
The specific player data field you want to retrieve (e.g., "level", "experience", etc). If omitted, returns a table with all player data.

GetLevelData

Returns the experience table data from the config.lua file.
exports.lation_detecting:GetLevelData()
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