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Modern UI v2 introduces a full theming system: every color, corner radius, font, shadow, border width, and panel opacity is customizable - globally or per component - through an in-game editor with live previews of the real components as you edit. Themes layer in a simple resolution order, and they stack: Built-in defaults → server theme → personal theme Anything not customized at one layer inherits from the layer below it.

Server Theme

Admins run /uitheme to open the theme editor and style the UI for the entire server. The theme is saved to data/theme.json inside the resource and automatically replicated to every player - including players who join later.
The /uitheme command requires the lation_ui.admin ACE permission - see the installation guide for setup instructions.

Personal Themes

If enabled, players can run /uisettings to personalize their own UI. Personal themes are stored client-side per player via FiveM KVP - no database required - and layer on top of your server theme. Personal themes are disabled by default. To enable them, add the following convar to your server.cfg:

The Editor

The editor is the same for admins and players - only where the theme is saved differs:
  • General - presets, global colors, corner radius, font, font scale, panel opacity, border width, shadow, and reduced motion
  • Components - per-component overrides for all 12 components; anything unset inherits from the general theme
  • Live preview - the preview pane renders the real components, so every change is shown exactly as it will look in-game
  • Presets - distinct built-in themes to use as-is or as a starting point

Share Codes

The editor includes Share Theme and Import Theme actions. Share Theme produces a single copy-paste code containing your entire theme - send it to anyone and they can paste it under Import Theme to get your exact look. Codes work across players and across servers.

Exports

For scripts that want to read or apply themes programmatically: