Modern Interact
A full drop-in replacement for ox_target & qb-target that wears your Modern UI theme - and feels a generation newer to play.
4.8 from 1,285 support ratings0 players in-game on 1 servers
- Escrow
- Yes
- Requires
- Nothing, standalone
- Delivery
- Instant
- Updates
- Free for life
- Refund
- 7-day money backT&Cs
- Docs
- Install guide
See it running
What's inside
8 systems

A True Drop-In for ox_target & qb-target
This is what makes the switch a no-brainer: Modern Interact answers every call a script can make to ox_target or qb-target, unmodified - and it stands in for both at once, so a mixed catalog of ox-written and qb-written resources unifies under one interaction layer. Your shops, jobs, heists, and doors keep working just as your players expect, QBCore and Qbox job, gang and item checks included, right down to qb-target's ped spawner. You don't edit a single script: remove the old target, start Modern Interact in its place, done.
One Look Across Your Whole Server
If you run Modern UI, this is where everything clicks into place: Modern Interact wears your theme - accent, surfaces, corners, shadows, fonts, all of it - so your menus, dialogs, notifications, and now every interaction speak one visual language. Change the theme in the editor and the whole server updates live, mid-game, no restart. It's per-player too: someone who personalized their Modern UI sees every interaction in the exact look they chose, and even the soft glows out in the world shine in the right accent. No Modern UI? Polished defaults apply and everything works identically.
A Look & Feel Players Notice Immediately
Walk toward anything interactable and it introduces itself: a soft glow, then the name, then the options - one smooth motion, never a popup slapped on the screen. Whatever the player looks at is what responds, so a crowded garage or a busy street stays clean instead of turning into a wall of prompts. Placed interactions invite from a distance; cars and NPCs stay quiet until someone actually looks. It reads as premium in the first minute, and players stop thinking about the system entirely.
Effortless to Use
Every option can carry its own key - any key on the keyboard, shown on a clean keycap in the prompt. Hold-to-confirm actions fill a ring while the key is held and cancel the instant it's released. Mouse people hold Alt, hover, and click. Controller players confirm with LB. However your community plays, it just works.
0.00ms Idle, For Real
Nothing scans, draws, or polls until something interactable is actually near a player. Register thousands of interactions across the map and pay for none of them until someone walks up - and slow code in other people's scripts runs where it can never stutter the UI or eat a keypress.
The Right Options for the Right Players
A repair option only mechanics see. A rob option only for players holding a lockpick. A trunk search for police at grade three and up. Options can check jobs, gangs, items, live vehicle state, or anything custom - and a player who doesn't qualify sees nothing at all. No greyed-out rows, no clutter, no spoilers.

Standalone & Simple
ESX, QBCore, Qbox, and ox_core are detected automatically - none of them required. Eight inventory systems supported out of the box. No database, nothing to migrate, and a config short enough to read with your coffee. Ships in 13 languages.
For Your Own Scripts
The native API covers points, zones, entities, and one-line rules that make every vending machine, trunk, or NPC in the city interactive - with per-option keys, hold timers, and a debug mode that draws real shapes in the world while you place things. It also knows when to disappear: the layer sleeps while players are dead, cuffed, or in menus, and even your existing cutscene scripts that silenced qb-target or ox_target keep working - those calls put Modern Interact to sleep the very same way.
How we operate
Updates free for life
No paid DLC for fixes, no v2 upsell. Buy once, keep everything.
7-day money back
That includes simply changing your mind. The fine print lives in the terms.
Answers in minutes, not days
Reply and close times are measured from real tickets, not made up.
Built for your framework
Every script runs on QBCore, ESX, Qbox and custom, out of the box.
Modern Interact
$7.49
- Instant delivery
- 7-day money back
- Free updates for life





