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ESXQBCOREQBOXNEW

Shops Creator

Create any shop in-game and hand it to your players to own, stock and staff.

4.8 from 1,246 support ratings

728 players in-game on 632 servers

$29.99
Escrow
Yes
Requires
ox_lib, oxmysql
Delivery
Instant
Updates
Free for life
Refund
7-day money backT&Cs
Docs
Install guide

See it running

24/7 shop interface with a live owner-run sale discounting marked items
Police armory shop with grade-locked items and a society budget account
Shops can be listed for sale so players buy them in-game and become the owner
Owner dashboard with live revenue, sell-backs, top sellers and recent activity
Owners manage their own listings and prices within admin-set catalog bounds
Wholesale restock orders with real delivery timers and stock caps
Owners run limited-time sales with live revenue tracking and per-item margins
Hire employees with role presets, granular permissions and sales commissions
Shop balance with deposits, withdrawals and a full transaction ledger
Shop Manager home for creating and managing every shop on your server
Shop locations supporting ped, coordinate and prop-model interaction types
Item editor covering pricing, stock, access restrictions and metadata
Access control with job and grade locks, item requirements and operating hours
Shop modes, payment methods and revenue sharing to society accounts
Ownership tab making any shop purchasable with catalogs and owner management
Server-wide economy analytics with revenue, top shops and best sellers
Complete per-shop transaction history with financial summaries
Wholesale item catalogs controlling what player-owned shops can stock

What's inside

22 systems

Shops Creator running in FiveM

01 / 04

  • Player Owned Shops

    Any shop you build can go up for sale. Set a purchase price in the admin panel and players buy the shop right at the counter with cash or bank. Owners can rename their store, set operating hours, transfer ownership to another player, or sell the shop back for a configurable refund. Cap shops per player, keep or reset the balance on purchase, and show the owner's name in the storefront.

  • Management Dashboard

    Owners and authorized employees run the whole business from a modern NUI: live dashboard stats, inventory and pricing, wholesale orders, employees, finances, sale events, and shop settings. Every action is permission-gated and validated server-side.

  • Owner Catalogs & Markup Caps

    Admins curate a wholesale catalog per shop: exactly what owners can stock and at what wholesale price. Owners pick their lineup and set retail prices on a fast grid editor with bulk tools, capped by an admin-defined max markup so player pricing can never break your economy.

  • Wholesale Ordering

    Restocking is gameplay. Owners place stock orders from the shop balance, deliveries arrive on per-item delivery times, landing when the slowest item is ready (or instantly if you prefer). Pending orders can be cancelled for a configurable refund, and order history is batched into clean receipts.

  • Auto-Restock

    Set a rule per listing: when stock falls to X, reorder Y. Orders draw from the shop balance through the normal order pipeline, appear in history as placed by Auto-Restock, and notify staff with spam-safe cooldowns when the balance runs dry.

  • Employees, Roles & Permissions

    Hire players standing right next to you, up to 10 employees per shop (configurable). Ten granular permissions cover inventory, stock, orders, sales, finances, funds, employees, and settings. Build up to 10 reusable role presets per shop, like Cashier or Manager, and apply them in one click.

Shops Creator running in FiveM

02 / 04

  • Commission & Escrowed Earnings

    Give each employee a base commission plus up to 20 per-item or per-category overrides. Choose per employee whether commission accrues while online, offline, or always. Earnings are deducted from sale proceeds into escrow at sale time, so payouts can never overspend a sale, and staff claim them from the dashboard. Owners can also pay one-off bonuses.

  • Sale Events

    Owners pick items, set a discount, and launch a timed sale, optionally scoped to specific jobs (10% off for LSPD, anyone?). Admins control the maximum discount and duration, prices restore automatically when the sale ends, and owners can end a sale early at any time.

  • Tenure-Scoped Finances

    Every ownership change opens fresh books, so new owners never inherit a previous owner's history. A full ledger tracks sales, orders, commission, bonuses, and more with type filters and pagination. Owners deposit and withdraw between the shop balance and cash or bank, with configurable per-transaction caps.

  • Customer Experience

    Customers shop a polished storefront with instant search, category browsing, a quantity cart, and payment method selection. Purchase history groups items into orders with stacked item thumbnails, expandable receipts, and one-click buy again. Owned shops show who runs them right in the header.

  • In-Game Admin Creator

    Create unlimited shops without touching a config file: drag & drop categories and inventory, bulk selection tools, unlimited, limited, or player-driven stock that grows as players sell in, random pricing ranges, metadata support, real-time change tracking, and buy-only, sell-only, or combined buy & sell modes per shop. The new aim-and-place tool sets shop coordinates by pointing at any surface in the world.

  • Multiple Location Types

    Create unlimited locations per shop using three placement methods: precise coordinates for interaction zones, interactive peds with 800+ model options and scenarios, or prop model targeting for objects like vending machines. Each location supports custom headings, ped behaviors, and individual access restrictions.

Shops Creator running in FiveM

03 / 04

  • Bulk Import System

    Import hundreds or thousands of items from your server's inventory system with a single click. Intelligent search, grid-based selection, and configurable default pricing and categorization, with automatic duplicate filtering that pulls real labels, descriptions, and image paths from your inventory resource.

  • Jobs, Grades & Licenses

    Lock entire shops or individual items behind job requirements with minimum grades, or license checks for weapons and permits. Single or multiple job restrictions per shop, and restriction status renders directly in the customer UI so players always know why something is locked.

  • Flexible Payment Methods

    Cash, bank accounts, society funds, and custom payment methods with grade-based restrictions. Custom methods let you integrate third-party resources, item-based currencies, or unique server economies.

  • Society Revenue Sharing

    Route admin shop profits across multiple society accounts with custom percentage splits and real-time validation that prevents over-allocation. Perfect for funding police, EMS, or government budgets from server-run stores, with full transaction logging.

  • Transaction History

    Financial tracking with pagination that handles thousands of records: filter by income and expense, search players, and inspect item quantities and timestamps on every entry, in both the admin panel and each owned shop's ledger.

  • Universal Compatibility

    Auto-detects ESX, QBCore, and Qbox. Supports nine inventory systems (ox, qb, qs, ps, origen, codem, core, tgiann, jaksam) plus framework fallbacks, banking integrations for okok, Renewed, fd_banking, tgg, wasabi, and the qb and esx society systems, and all major interaction systems (ox_target, qb-target, interact). English and Spanish locales included.

Shops Creator running in FiveM

04 / 04

  • Logging

    Individually toggleable event logs for purchases, sales, and shop creation, edits, and deletion. Send to Fivemanage or Fivemerr (with optional screenshots) or Discord webhooks.

  • Performance & Security

    Indexed queries, server-side pagination, and proximity-based ped spawning keep resmon low with hundreds of shops and thousands of transactions. Every money path is server-authoritative with rate limiting, per-player and per-account transaction locks, and atomic balance and stock updates that shut down dupes and race exploits.

  • Open & Extensible

    The bridge, configs, locales, banking, hooks, and permissions ship as open files for easy customization. Server and client exports open any shop or management panel programmatically, and purchase and sale hooks let you attach custom logic to every transaction.

  • Support

    Free lifetime updates with no "v2" charges, personalized support from our team, 7 days a week, and 7-day refund policy if issues can't be resolved or you change your mind.

How we operate

Updates free for life

No paid DLC for fixes, no v2 upsell. Buy once, keep everything.

7-day money back

That includes simply changing your mind. The fine print lives in the terms.

Answers in minutes, not days

Reply and close times are measured from real tickets, not made up.

Built for your framework

Every script runs on QBCore, ESX, Qbox and custom, out of the box.

Shops Creator

$29.99

or the All in One Bundle: all 10 for $203.92, save 20%
  • Instant delivery
  • 7-day money back
  • Free updates for life

Shops Creator

4.8 from 1,246 support ratings

$29.99