# lation scripts > FiveM scripts for Qbox, QBCore and ESX servers, sold direct with every update included. Docs for every script live at https://lationscripts.com/docs. Scripts are bought one at a time or together in a cart (https://lationscripts.com/cart), where 3+ scripts take 15% off, 5+ scripts take 20% off, 7+ scripts take 25% off everything in it. Membership gives every script for $29.99 a month. ## Scripts - [lation ui](https://lationscripts.com/scripts/ui): The interface library your whole server shares. $14.99, resource `lation_ui`, version 2.3.0. - [lation interact](https://lationscripts.com/scripts/interact): A drop-in replacement for your target script. $9.99, resource `lation_interact`, version 1.4.3. - [lation banking](https://lationscripts.com/scripts/banking): A complete banking system that replaces your old one. $24.99, resource `lation_banking`, version 1.2.0. - [lation shops](https://lationscripts.com/scripts/shops): Build any shop in game, then run it or sell it to a player. $29.99, resource `lation_shops`, version 1.11.1. - [lation jobs](https://lationscripts.com/scripts/jobs): A complete employment system. $29.99, resource `lation_jobs`, version 1.0.0. - [lation weed](https://lationscripts.com/scripts/weed): From a pot on the street to a lab with staff. $39.99, resource `lation_weed`, version 4.7.0. - [lation chop shop](https://lationscripts.com/scripts/chop-shop): Take the car apart by hand. $29.99, resource `lation_chopshop`, version 3.3.0. ## Classics - [money laundering](https://lationscripts.com/scripts/money-laundering): Wash dirty money through buyers around the city, or in bulk at a warehouse. $24.99, resource `lation_laundering`, version 2.2.5. - [drug sales](https://lationscripts.com/scripts/drug-sales): Sell to locals in the zones you set. Police on duty, purity and reputation move the price. $14.99, resource `lation_selling`, version 2.4.0. - [coke processing](https://lationscripts.com/scripts/coke-processing): Pick coca, grow your own, cook on tables, then buy a lab. $29.99, resource `lation_coke`, version 1.2.0. - [meth crafting](https://lationscripts.com/scripts/meth-crafting): Run for supplies, cook on a portable table, then buy a lab. $29.99, resource `lation_meth`, version 1.0.14. - [metal detecting](https://lationscripts.com/scripts/metal-detecting): Sweep the beach, follow the beeps and dig up what's buried. $19.99, resource `lation_detecting`, version 2.0.7. - [scuba diving](https://lationscripts.com/scripts/scuba-diving): Rent a boat, gear up and dive for loot. $19.99, resource `lation_diving`, version 2.2.1. ## Docs Every docs page is also served as Markdown: add .mdx to its URL (for example https://lationscripts.com/docs/jobs/admin.mdx). - [Accounts](https://lationscripts.com/docs/banking/accounts): The five lation banking account kinds and who can use each, transfers, history and insights, frozen accounts, ATMs and PINs. - [Admin panel and commands](https://lationscripts.com/docs/banking/admin): The lation banking commands and who can use them, and what the /bankadmin panel shows and does, page by page. - [Bills and requests](https://lationscripts.com/docs/banking/bills): How lation banking bills, player requests, business-to-business bills, repeating bills, the /bill card and ongoing payments work, who can send them, and how they are paid, declined or cancelled. - [Changelog](https://lationscripts.com/docs/banking/changelog): Every lation banking release, newest first, with what it added, changed and fixed. - [Configuration](https://lationscripts.com/docs/banking/configuration): Every lation banking option with its default and limits, edited in game under /bankadmin > Config, since the resource has no config file. - [Developers](https://lationscripts.com/docs/banking/developers): The lation banking server and client exports with parameters and return values, its events, the server hooks and the open code, with Lua examples. - [lation banking](https://lationscripts.com/docs/banking): lation banking is a bank for FiveM with personal, savings, shared, society and business accounts, bills between players and businesses, loans, ATMs and a register, set up in game and answering the exports of the bank it replaces. - [Loans](https://lationscripts.com/docs/banking/loans): How lation banking loans are taken, collected in daily installments, missed, defaulted and written off. - [Migrating](https://lationscripts.com/docs/banking/migrating): How lation banking replaces Renewed-Banking, qb-banking, qb-management and okokBanking, how their balances come across, and which of their exports and events it answers. - [Register](https://lationscripts.com/docs/banking/register): Setting up the lation banking point of sale for a business, building its menu, opening it, and ringing up, paying and voiding sales. - [Admin panel](https://lationscripts.com/docs/chopshop/admin): How to open /chopadmin in lation chop shop, read the overview, change, search and reset settings, and move a whole setup between servers with export and import. - [Changelog](https://lationscripts.com/docs/chopshop/changelog): Every lation chop shop release, newest first, with what it added, changed and fixed. - [Configuration](https://lationscripts.com/docs/chopshop/configuration): Every lation chop shop option in /chopadmin > Config, with its config key, default value, limits and what it changes. - [Contracts and chopping](https://lationscripts.com/docs/chopshop/contracts): How players take a lation chop shop contract, jack a car up, take its wheels, doors and engine bay apart, get paid, work a car together and trade parts in. - [Developers](https://lationscripts.com/docs/chopshop/developers): The lation chop shop server and client exports, its events, its server and client hooks and the files that ship open, with signatures, return shapes and Lua examples. - [lation chop shop](https://lationscripts.com/docs/chopshop): Requirements, install steps, items and first start for lation chop shop, a FiveM chop shop with timed contracts, hands-on part removal, co-op and an in-game admin panel. - [Changelog](https://lationscripts.com/docs/coke/changelog): Every coke processing release, newest first, with what it added, changed and fixed. - [Configuration](https://lationscripts.com/docs/coke/configuration): Every coke processing option in config/shared.lua, config/client.lua, config/server.lua and config/icons.lua with its default, plus the text UI and language files. - [Developers](https://lationscripts.com/docs/coke/developers): The coke processing client and server exports, the notify event, the hooks in its open files, custom cooking steps and the shapes of its player, plant, table and lab data. - [coke processing](https://lationscripts.com/docs/coke): Requirements, install steps, items and first start for coke processing, a FiveM coke script with wild coca fields, coca growing, portable tables, purity and labs players buy. - [Making coke](https://lationscripts.com/docs/coke/making-coke): How players gather coca and cement, grow plants, cook bricks at portable tables and in labs, what sets purity, and how labs are bought, upgraded, raided and sold in coke processing. - [Changelog](https://lationscripts.com/docs/detecting/changelog): Every metal detecting release since version 2, newest first, with what it added, changed and fixed. - [Configuration](https://lationscripts.com/docs/detecting/configuration): Every metal detecting option in config.lua and logs.lua with its default and what it changes, the text prompt setting in client/functions.lua, and the strings file. - [Detecting](https://lationscripts.com/docs/detecting/detecting): How players buy a detector, search the beach, dig up finds, level up and sell in metal detecting, with the default detectors, finds and prices. - [Developers](https://lationscripts.com/docs/detecting/developers): The metal detecting client and server exports, its notify event, the hooks in its open files, and the bridge you edit for another framework, inventory or interface. - [metal detecting](https://lationscripts.com/docs/detecting): Requirements, install steps, items and first start for metal detecting, a FiveM script where players sweep the beach with one of five detectors, dig up what they find and sell it. - [Changelog](https://lationscripts.com/docs/diving/changelog): Every scuba diving release, newest first, with what it added, changed and fixed. - [Configuration](https://lationscripts.com/docs/diving/configuration): Every scuba diving option in the four files under config/, with its key, default value and what it changes, plus the text prompt setting and languages. - [Developers](https://lationscripts.com/docs/diving/developers): The scuba diving client and server exports, the functions left open for your own code, and the files that ship open, with signatures, return shapes and Lua examples. - [scuba diving](https://lationscripts.com/docs/diving): Requirements, install steps, items and first start for scuba diving, a FiveM activity where players gear up, follow a hotspot out to sea and bring crates up from the seabed. - [Players](https://lationscripts.com/docs/diving/players): How players use scuba diving with the default settings, from the clerk's menu and the dive shop to scuba gear and air, groups, a dive, opening crates, the pawn shop, the rental boat and levels. - [Choosing a FiveM framework](https://lationscripts.com/docs/getting-started/frameworks): Qbox, QBCore and ESX, the three main FiveM frameworks, compared on usage, performance and completeness, and which one to start a new server on. - [Install a script](https://lationscripts.com/docs/getting-started/install): How to add any lation script to a FiveM server running Qbox, QBCore or ESX, from download to first start. - [lation scripts docs](https://lationscripts.com/docs): Install guides, settings, commands and developer references for every lation script. Everything runs on Qbox, QBCore and ESX. - [Changelog](https://lationscripts.com/docs/interact/changelog): Every lation interact release, newest first, with what it added, changed and fixed. - [Switching from a target script](https://lationscripts.com/docs/interact/compatibility): How to move a server from ox_target, qb-target or qtarget to lation interact, what each of the three bridges supports, and where bridged scripts behave differently. - [Configuration](https://lationscripts.com/docs/interact/configuration): Every option in lation interact's config.lua with its default value, plus the theme it takes from lation ui, the language convar and the open files you can edit. - [Developers](https://lationscripts.com/docs/interact/developers): The lation interact client exports for points, zones, entities, models and entity classes, every registration and option field, the checks, the onSelect and canInteract callbacks, events and feedback. - [lation interact](https://lationscripts.com/docs/interact): lation interact shows the options for whatever a player looks at once it is in reach, and answers the ox_target, qb-target and qtarget exports so the scripts written for them keep working. - [Players](https://lationscripts.com/docs/interact/players): What players see with lation interact, from the point of light to the open list, and how they use it, by looking and pressing a key or by holding Alt and clicking. - [Troubleshooting](https://lationscripts.com/docs/interact/troubleshooting): How to capture the lation interact debug report, answers to common problems, and what each console message from lation interact means. - [Admin panel](https://lationscripts.com/docs/jobs/admin): How to open /jobadmin, create or adopt jobs and gangs, set grades, pay and permissions, put down places, and edit the live configuration. - [Boss menu](https://lationscripts.com/docs/jobs/boss-menu): What the lation jobs boss menu lets a job's bosses do, how it opens, and which grade permission unlocks each tab. - [Changelog](https://lationscripts.com/docs/jobs/changelog): Every lation jobs release, newest first, with what it added, changed and fixed. - [Configuration](https://lationscripts.com/docs/jobs/configuration): Every live option in lation jobs with its default, edited in game under /jobadmin > Config, since the resource has no config file. - [Developers](https://lationscripts.com/docs/jobs/developers): The lation jobs server and client exports, the events it fires, its server hooks, Script places and custom place types, with signatures and Lua examples. - [lation jobs](https://lationscripts.com/docs/jobs): lation jobs is an employment system for FiveM that creates or adopts the server's jobs and gangs in game, with hourly pay on duty, a boss menu and a job board. - [Players](https://lationscripts.com/docs/jobs/players): How players use lation jobs: the Work panel, clocking on and off, holding several jobs, the job board and applying, offers, leave, notices and forms. - [Changelog](https://lationscripts.com/docs/laundering/changelog): Every money laundering release, newest first, with what it added, changed and fixed. - [Configuration](https://lationscripts.com/docs/laundering/configuration): Every option in money laundering's config.lua with its default value, plus the text prompt setting, the Discord logs in logs.lua and the text in strings.lua. - [Contracts and the warehouse](https://lationscripts.com/docs/laundering/contracts): How players open the money laundering menu, take contracts to buyers around the city, negotiate, level up, and wash and count money at the warehouse, with the default numbers. - [Developers](https://lationscripts.com/docs/laundering/developers): The money laundering client and server exports, its notification event, the hooks in its open files and the integrations you can edit, with signatures and Lua examples. - [money laundering](https://lationscripts.com/docs/laundering): Requirements, install steps, items and first start for money laundering (lation_laundering), a FiveM script where players wash dirty money through buyers around the city and at a warehouse. - [Changelog](https://lationscripts.com/docs/meth/changelog): Every meth crafting release, newest first, with what it added, changed and fixed. - [Configuration](https://lationscripts.com/docs/meth/configuration): Every meth crafting option in config.lua, logs.lua, strings.lua and strains.lua, with its default and what it changes. - [Cooking](https://lationscripts.com/docs/meth/cooking): How players run supplies, cook on a portable table, get purity right, buy and run a lab, face police raids, level up and use meth in meth crafting. - [Developers](https://lationscripts.com/docs/meth/developers): The meth crafting server and client exports, the open functions you can change in client/functions.lua and server/functions.lua, and the record shapes they return. - [meth crafting](https://lationscripts.com/docs/meth): Requirements, install steps, items and first start for meth crafting, a FiveM meth script with supply runs, portable tables, player-owned labs and police raids. - [Changelog](https://lationscripts.com/docs/selling/changelog): Every drug sales release, newest first, with what it added, changed and fixed. - [Configuration](https://lationscripts.com/docs/selling/configuration): Every drug sales option in config.lua, strings.lua and logs.lua with its default, plus the prompt setting in client/functions.lua. - [Developers](https://lationscripts.com/docs/selling/developers): The drug sales server and client exports, its notification event and state bag, and the open functions for prices, payouts, police counts, dispatch and sale checks. - [drug sales](https://lationscripts.com/docs/selling): Requirements, install steps, the drugs it sells out of the box and first start for drug sales, a FiveM script where players sell drugs to locals in zones, with prices that follow police on duty, purity and reputation. - [Selling](https://lationscripts.com/docs/selling/selling): How a sale works in drug sales with the default settings, from the zones and finding a buyer to the menu, refusals, robberies, prices and reputation levels. - [Changelog](https://lationscripts.com/docs/shops/changelog): Every lation shops release, newest first, with what it added, changed and fixed. - [Configuration](https://lationscripts.com/docs/shops/configuration): Every server-wide lation shops option with its default and range, edited live under /shopadmin > Config since the resource has no config file, plus language, theme, commands and open files. - [Creating shops](https://lationscripts.com/docs/shops/creating-shops): How to build a shop in the lation shops admin panel (/shopadmin), from locations and items to payment methods, revenue shares, selling, access rules, catalogs and analytics. - [Developers](https://lationscripts.com/docs/shops/developers): The lation shops server and client exports, the server events it fires, its hooks and custom stock deliveries, with parameters, return shapes and Lua examples. - [lation shops](https://lationscripts.com/docs/shops): lation shops is a FiveM shop system built in game, for shops that sell to players, buy from them or both, run by the server or sold to players who run them. - [Kinds of shop](https://lationscripts.com/docs/shops/kinds): The kinds of shop lation shops runs (server-run, player-owned, buying from players, locked to jobs, licenses, hours or an item) and the settings that make each one. - [Management menu](https://lationscripts.com/docs/shops/management): What the owner and staff of a player-owned shop do in the lation shops management menu, from prices, stock orders and deliveries to sales, staff and money, and which permission opens each tab. - [Player ownership](https://lationscripts.com/docs/shops/ownership): How lation shops sells a shop to a player, what changes hands on a purchase, transfer, abandon or repossession, and how shop balances become accounts at lation banking. - [Storefront](https://lationscripts.com/docs/shops/storefront): What players see at a lation shops shop (buying with a cart, selling items back, purchase history, sales, a shop for sale) and what the server checks at checkout. - [Alert dialog](https://lationscripts.com/docs/ui/alert): Ask the player to confirm or cancel with a lation ui alert dialog, with optional callouts, button text, sizes and styles, and close it from your script. - [Changelog](https://lationscripts.com/docs/ui/changelog): Every lation ui release, newest first, with what it added, changed and fixed. - [Configuration](https://lationscripts.com/docs/ui/configuration): Every lation ui option in config.lua with its default, the convars it reads, language files, the admin permission, commands and key bindings. - [Drawer](https://lationscripts.com/docs/ui/drawer): Slide a lation ui drawer in from the side or bottom of the screen with text, callouts, key-value rows, images and action buttons, then update or close it. - [lation ui](https://lationscripts.com/docs/ui): lation ui is a UI library for FiveM that gives your scripts notifications, menus, dialogs, a progress bar, minigames and more through client exports, styled from one theme your admins edit in game. - [Input dialog](https://lationscripts.com/docs/ui/input): Collect values from the player with a lation ui input dialog, with text, number, toggle, select, slider, color, date and date range fields and checks on submit. - [List menu](https://lationscripts.com/docs/ui/list-menu): Register and show keyboard-driven lation ui list menus with side-scroll values, checkboxes, progress bars and callbacks for every change. - [Context menu](https://lationscripts.com/docs/ui/menu): Register and show lation ui context menus with submenus, icons, images, metadata, progress bars, keybinds and select callbacks. - [Minigames](https://lationscripts.com/docs/ui/minigames): Run lation ui's skill check, signal breach and pattern lock minigames with preset or custom difficulty, and cancel or check them from your script. - [Notifications](https://lationscripts.com/docs/ui/notifications): Show, update and style lation ui notifications from client or server scripts with the notify export and the lation_ui:notify event. - [Progress bar](https://lationscripts.com/docs/ui/progress): Run a lation ui progress bar with an animation, props other players see, steps, blocked controls and cancel handling, and check or cancel it from your script. - [Radial menu](https://lationscripts.com/docs/ui/radial-menu): Add items and submenus to the lation ui radial menu that players open with a key, with badges, progress rings, icon animations and select callbacks. - [Shared options](https://lationscripts.com/docs/ui/shared-options): The icon, icon animation, color, text formatting and position values that every lation ui component accepts, and how its exports are called. - [Text UI](https://lationscripts.com/docs/ui/text-ui): Show a lation ui text UI prompt with a key, or a list of controls, and hide or check it from your script. - [Theming](https://lationscripts.com/docs/ui/theming): How lation ui themes stack, how admins and players use the in-game theme editor, its presets and share codes, the theme format, and the theme exports and event. - [Timeline](https://lationscripts.com/docs/ui/timeline): Show a lation ui timeline of tasks on screen, then update task status, add tasks or change its header while it's showing. - [Admin panel](https://lationscripts.com/docs/weed/admin): How to open /weedadmin in lation weed, read the overview, manage every live plant, change the live configuration, move it between servers and put it back to its defaults. - [Changelog](https://lationscripts.com/docs/weed/changelog): Every lation weed release, newest first, with what it added, changed and fixed. - [Configuration](https://lationscripts.com/docs/weed/configuration): Every lation weed setting with its default and limits, as edited in game under /weedadmin > Config, plus the files you still edit by hand. - [Developers](https://lationscripts.com/docs/weed/developers): The lation weed server and client exports, the events it fires and its server and client hooks, with signatures, return shapes and Lua examples. - [Growing](https://lationscripts.com/docs/weed/growing): How players get supplies, place pots, care for plants, harvest, roll, bag and smoke in lation weed, and how levels work. - [lation weed](https://lationscripts.com/docs/weed): Requirements, install steps, items and first start for lation weed, a FiveM weed growing script with custom strains, pot placement, plant care, private labs with workers and an in-game admin panel. - [Labs](https://lationscripts.com/docs/weed/labs): How players buy, enter, run, staff, raid and sell private weed labs in lation weed, from the lab marketplace to the Manage Lab panel. - [Strains](https://lationscripts.com/docs/weed/strains): The six default lation weed strains, every strain setting, how growth, yield and XP are worked out, and how to add, edit or remove a strain. ## Optional - [Full docs as text](https://lationscripts.com/llms-full.txt) - [Membership](https://lationscripts.com/membership)